local EventMgr = class("EventMgr")
function EventMgr:ctor()
	--cc.GameObject.extend(self):addComponent("components.behavior.EventProtocol"):exportMethods()
    cc(self):addComponent("components.behavior.EventProtocol"):exportMethods();--上一行代码的简写
end
mgrs.event = nil;
mgrs.singleClass(mgrs,EventMgr,"event");

--endregion
